Faster Sonic spins:
Continuously tap X or B to spin faster.
Play as Super Sonic:
Complete the game using all six starting characters to unlock Super Sonic. Sonic will transform into Super Sonic after some time into the next game.
Jump over the train in Station Square as Sonic or Tails. You will find him on the other side.
Get the shoe and the ring power-ups, then find a location where you can see Sonic up close, without using the D-pad. Hold B or X to start spinning, and Sonic should look like glass.
Bonus NiGHTS area:
Drop in the top hole while playing in the pinball section of the casino level to reach another pinball machine. Place the ball into the middle hole to fly through a warp and reach an area based on NiGHTS.
Play as Tails:
Controller two may be used for Tails after he is obtained during game play in story mode. Note: Shields, invincibility and extra life boxes have no effect on Tails if collected. Note: If Tails goes too far away from Sonic, he will appear next to Sonic.
Play as E-102 Gamma:
Although E-102 Gamma explodes at the end of his adventure, it is possible to get him back. Complete his adventure, then reset the game and go back to his adventure after it is saved. You can play as E-102 all you want . However, it is always night except for on the Egg Carrier and in certain levels.
Full pause screen:
Pause game play, then press Y + X.
Hidden Puzzle VMU Game:
Connect a controller with a VMU in its first slot to port D before turning on your Dreamcast with Sonic Adventure in the drive. You will be able to play a hidden VMU game called Chao Puzzle on that controller when you start a game.
Alternate Twinkle Park Race views:
Press Up during the Twinkle Park Race level to change views.
Press X immediately before entering the snowboarding portion of the game to get a blue snowboard or B for a yellow snowboard.
Put the game disc in a PC compatible CD-ROM drive to find additional images from the game in the "extras" directory.
Hint: Clone characters:
Play through the game (with all the characters) until Super Sonic is unlock. In Super Sonic's Adventure, go to the crashed island. You will see Knuckles and Eggman (Robotnik). After the FMV sequence, press A + B + X + Y + Start. Then, choose Knuckles. Return to the same place to find two Knuckles. Note: This also can be done with other characters.
Hint: Defeating the whale:
When on the whale stage(s), run over a speed ramp as soon as it appears. Then, do not press anything on the controller; the CPU will do the rest.
Hint: Defeating Chaos 0:
Get The Ancient Light. Do the Light Speed Attack on Chaos 0 and he will be defeated with one hit.
Hint: Defeating Chaos 6:
Wait until Eggman drops his freeze bombs. Then, use the homing signal to turn his bombs into eggs and throw them into Chaos' mouth. He should freeze. When he does, attack him. Repeat this as many times as needed.
When playing as Knuckles, get the Fighting Gloves then go to the trial (if you have already completed the game). If you have not completed the game, you can find the Fighting Gloves behind Big's house -- climb the wall, then go right until you find a ledge. When you fight Chaos 6, freeze him, power up, then get close to him and release the button. Repeat this two times.
As Sonic, use the Light Speed attack on him. His health gauge will go down until only half is remaining. Do the attack a second time to kill him. As Knuckles, use the Maximum Heat attack on him.
Hint: Defeating Perfect Chaos:
When starting, get as many rings as possible. Then, go over one of the speed tracks to gain speed. Once you are glowing blue, speed straight for Perfect Chaos and you should hit him. Repeat this as many times as possible.
Hint: Hurt Perfect Chaos at less than maximum speed:
You can hurt Perfect Chaos without going top speed, although you have to be fast. Go onto the road and speed up. Stop moving during that until you are not in a Blue Shock ball, then quickly move into Chaos. If done correctly, you will hurt him without going at maximum speed.
Hint: Perfect Chaos face smash:
As Super Sonic, go to the fight with Perfect Chaos. Instead of hitting Chaos head on, go to either side of him. Try going into Chaos through his arm. If done correctly, Super Sonic will fly up and smash Chaos on his chin. Note: This does not do any more damage than the usual attacks.
Hint: More than one Gold, Metallic, or Black Chao with one memory card:
First, get a Chao that you want more than one of (whether it is the gold or silver). Then, bring the Chao to a Chao Garden and put it into your memory card. After it has saved, turn off your Dreamcast, then turn it back on. Go to the Chao Garden and take it out. Go back to the place where you got the Chao and repeat this until your Chao Garden is full or you do not want any more of them.
Hint: Super Sonic Chao:
Raise a Golden Chao and give him all the animals to make the Chao look like Sonic. The Chao should look like a Golden Sonic, which is Super Sonic. To make him like a real Super Sonic, raise all of his stats to 999.
Hint: Chao moods:
Question Mark: Confused
Exclamation Mark: Surprised
XX over eyes: Angry
-- over eyes: Happy
Half Closed eyes: Tired
Waving Arms: Wants Attention
Flailing Arms: Angry
Hint: Silver Chao egg:
Go to the Mystic Ruins. Go to the water fall located in the middle of the Adventure Field. Push the stone that is jutting out of the wall to the right of the water fall. A silver egg will fall from behind the waterfall and float to shore. When it hatches, a silver Chao will be born.
Hint: Golden Chao egg:
Go to the Station Square area. Then, go to the area when you fought Chaos for the first time. Look to the side of the City Hall entrance to find egg shaped rock. Take the rock to the building to the left from City Hall. Walk to the window to see a golden Chao egg. However, if you try to take it the front door will lock. Replace the egg with the rock and the door will unlock, allowing you to leave with the egg. When the egg hatches you will have a golden Chao.
Hint: Black and blue Chao egg:
Go to the egg carrier. Then, go the jail area where Amy was kept. In the cell next to where she was held is a black and blue egg. Step on the switch to open the door. Take the egg to the garden. When it hatches, it will be a dark grey and dark blue Chao.
Hint: Multiple Chao eggs:
Go to the cell next to where Amy was kept. Pick up the Chao egg and take it to the next room. Drop it down the hole in the middle of the whack a mole game. Go back to the room with the egg. There should be two of them. Pick up the one in the original location, take it to the whack a mole game, and drop it down the same hole. Return to the egg and pick up the one in the original location and there will be one under it. Continue to drop this down the hole and you will get multiple eggs.
Get an gold, black or silver egg and hatch it. Then, quit and go back to where you found the egg. It will be there again. You can repeat as many times as desired.
Hint: Iron Chao:
Your Chao must first be evolved. Mate a Gold and a Black Chao and hatch it. Only one out of three eggs will be iron.
Hint: Bronze Chao:
Your Chao must first be evolved. Mate a silver and black Chao and hatch it. Only one ne out of three eggs will be bronze.
Hint: Ruby Chao:
Mate a Dark and Hero Chao. It might take a while, but it will eventually appear.
Hint: Special Chao:
Collect at least 100 emblems to get access to a special section called the Black Market on the Dreamcast Network. A Special Chao can be downloaded from this area.
Hint: Get all five Chaos Emeralds with the Chao:
To get all five of the Chaos Emeralds that you can get with the Chao, you need to log on to the Dreamcast Network and go to the Chao Daycare Section. Download one of the Chaos that are 999 in all four categories. Return to your Chao Garden and race him in a Chao Race. He will leave easily defeat all the other Chao. Repeat this on all five races to get the five possible Chaos Emeralds.
Hint: Finding Emeralds quickly:
Emeralds are always in the same place when you go treasure hunting. Learn where the emerald shards are and you will find them very quickly for the third mission.
Hint: Copy Chao:
Place the VMU with the Chao in socket 1 and the destination VMU in socket 2. Enter the Chao Garden, then leave the Chao Garden. After the "Now Saving" message, look at the data on the VMU. If done correctly, it will have Chao data. Note: The VMU will not have the Chao Game on it. This can be fixed by taking your copied chao out of the VMU, and putting it in the Chao Garden. Then, put the Chao back in your VMU.
Hint: Alternate Chao copying:
To copy a single Chao, you have to have at least one VMU and one memory card. You have to chose the memory card to save your game onto and not the VMU. Go into any of the gardens and pause game play. Then remove the memory card from the controller. Pick up the Chao you want to clone and put it into the VMU. After it is in the VMU, do not put the memory card back into the controller. Instead, just shut off the game so it cannot save it. When you start the game again, the Chao should be in the garden and in the VMU.
Hint: Copy up to 24 Chao at once:
Note: A mega memory card is required for this trick. Choose the game on the MMC with the Chao you want to copy (all twenty four in the three gardens). Go into any garden and pause game play. Switch the port on the back of the MMC to the game that you want to put the Chaos in. Caution: The copied Chaos will remove any of the other Chaos in the game you switched it to. After switching the ports, resume the game and exit the garden. After it finishes saving, you should turn off the game. The copying of Chaos does not affect the game itself, only the Chaos in the gardens.
Hint: Unlimited Chaos:
Get the Silver Egg, the Gold Egg, and the Black Egg. Then, go to the Chao Garden. It will save while you are going in. After you are in, put down the Chao then quit. Then go back into the game and go to the same place that you got that Chao Another egg should be sitting there. Repeat this as many times as needed.
Hint: Super Chaos:
There are four special evolutions possible for the little Chao creatures: the Sonic, NiGHTS, Alien, and the Dragon. After giving a normal Chao so many certain colored animals it will evolve into one of these. After the first evolution, keep giving it more of the same colored animals. Its new features will continue to grow. If you give it different colored animals, they will shrink.
Hint: Keep Light Speed light on Sonic in Chao Garden:
When you are in the Chao Garden, charge up Light Speed until Sonic says "Ready...!" but do not release the button. Go over to a Chao or Chao Egg and press Y to pick it up while still holding the Light Speed button. When you are holding the Chao or Chao Egg, release of the Light Speed button. You can now walk around with Light Speed without holding the button.
Hint: Sonic The Armadillo:
Go to the past when the Master Emerald altar is on fire. Move the camera so Sonic is facing the screen head on. In the red light, he looks just like Mighty The Armadillo from Knuckles Chaotix game on the Sega 32X.
Hint: Get Big The Cat early:
Play as Sonic in a new game and start the Windy Valley level. Go to Station Square and go outside to where the boat that leads to Egg Carrier is located. Big will be next to it. Walk up to him, press Action, and he will say "Froggy, where are you?". You will then have Big The Cat as a new character.
Hint: Sonic Stage 1 shortcut:
On Sonic's first stage, when you are propelled upward by a booster at the base of the level's highest ramp towards the end of the level, spin dash up to gain extra air. You should see a later part of the level. While falling, go towards there. If done correctly, you should make it, cutting ten seconds off your time.
Hint: Egg Carrier: Emblems:
1. In the pool room on one of the ledges.
2. Go in the rockets on the big circular platform. They will launch you into little boxes that will break. In one of them is an Emblem. You must be Sonic to do this. Note: You many need to transform the ship.
3. Go into Robotnik's office and press the switch that opens up his bed. Note: You may need to transform the ship.
4. On top of the big satellite dish. You must be Tails. Note: You may need to transform the ship.
Hint: Egg Carrier: Change shape:
Go to the Egg Carrier crash site. Go to the cockpit where you will find the switch. Press it and go outside. The shape will look different. If you want to get to the inside from the front of the ship, use the monorail or complete the Sky Deck stage. You only need to destroy the capsule. If you want to change the ship's shape again, do it in the exactly same way that you did it in adventure mode. The ship should be its normal shape again.
Hint: Casinopolis: Unlimited rings:
When you get to Casinopolis (level 3), go to the Night Pinball. Try to get five cards. You have to get one pair, two pair, three of a kind, full house, four of a kind, or five of a kind to get rings. Note: This is the best way to complete the level.
Hint: Casinopolis: Take a shower:
Go to the Casinopolis zone as Sonic and enter the shower area. Get into one of the stalls and push against the wall to give Sonic a shower.
Hint: Casinopolis: Ring room:
Approach the little computer in front of the blue pinball machine in the Casino Metropolis. Press the "Talk" button in front of the computer. It will say "get 100 coins or less" and you will get a surprise.
Hint: Emerald Coast: More rings:
On Emerald Coast (level 1) go back when you are at the beginning, and then gi to the right. You should find three capsules. Hit all of them and you will get 30 rings. When you are at the green hill around the middle of the level, do not go up it. Instead, go around to find three capsules. Break them all to get 1, 5, 10, 20, or 40 rings.
Hint: Emerald Coast: Sonic Super jump:
As Sonic, go to the Emerald Coast level. Go to where you find the second extra life capsule. Do a light speed dash into the slope from behind. Sonic will jump very high and then fall to the ground.
Hint: Ice Cap: Stand on snowboard:
Get to the snowboard section. When you go really fast, press Analog-stick Down. Sonic or Tails will stand on the snowboard but still keep moving.
Hint: Ice Cap: Flying snowboard:
Jump immediately before the snowboard comes to a stop. If timed correctly, the snowboard will fly off in the distance.
Hint: Mystic Ruins: Knuckles' Maximum Fighting Gloves:
When you are in the area where Big's home and the Lost Ruins are located, use Knuckles to fly to the very back end of that location. You will see a small cliff. When you get off the mine cart, it will be directly ahead in the distance. Once on the cliff, you will see a glowing light. With the Gloves, you can do an attack much like Sonic's "Ancient Light", only with Knuckles.
Hint: Mystical Ruins: Extra life:
Tail's workshop is located all the way at the top of the mountains in the Mystical Ruins. Go to the very top and look around to find an extra life. Use the spin attack to zoom over and collect it.
Hint: Mystic Ruins: Emblems:
1. On a ledge across the way from Miles' workshop.
2. In mid-air between the Emerald Shrine and the cliff. You have to be Knuckles to get it.
3. In the tree by the mentally impaired cat's house.
4. In the jungle -- you will find it by accident.
Hint: Station Square: Emblems:
1. Above the train station entrance.
2. Very high in the air right above the spot where the Ice Cap key fell.
3. In the burger restaurant.
4. By the Town Hall, you have to be Tails. Whip your tails around the grassy area to uncover it in the same way you get the secret rings.
Hint: Station Square: Opening doors:
After you see the ID card for the big shed that you go to Speed Highway 6, go all the way back to where Knuckles has his first stage (Speed Highway 1). Go left to find an egg-shaped rock Use that rock in the store in Station Square with the Gold Chao Egg in the window. Take the gold one off the platform and put the rock on that same platform and the doors will unlock and open.
Hint: Station Square: Big gets hurt in sewer:
Once you start Big's level, you will end up in Station Square. Go towards City Hall and you will have to pick up a car and go into a sewer. When you get to the elevator, let Big's tail stick out of the door and he will say "Owch!"
Hint: Twinkle Park: Huge bait:
Go to Twinkle Park with Big and start fishing. When the screen says "Hit!", press L + R.
Hint: All characters in Twinkle Circuit:
Go to Station Square then go to the entrance of Sonic and Tails Speed Highway. On the side of the building is a patch of grass. In it is a cart pass. It is easy to see. Pick it up and go to the park entrance. You can only go to Twinkle Circuit, not Twinkle Park.
Hint: Easy rings with Sonic:
When you are at Casinopolis, go to the slot machines and press Jump twice. This will make rings appear from the slot machines.
Hint: Easy rings with Amy:
Play through until you defeat Hedgehog Hammer. Go near some grass and do the Revolving Hammer Attack (X + rotate Analog-stick) Sometimes rings will appear.
Hint: Easy coins with E-102 in Adventure Field:
Go to station square and in the hotel, go up the stairs to the second floor. Stand at the very top step. Shoot your laser at the second button on the floor. Keep shooting to get coins.
Hint: Easy rings with E-102:
When you complete the game, go to the Egg Carrier by taking the boat from Station Square or the lower level of the Mystic Ruins train station. The boat is available when Egg Carrier crashes. Go to the place where the pool used to be located, then jump, hover, press X, and release. If done correctly, you should get some ring capsule shot. There are some on top of the pool, by the emblem. The pool room is by the Golden bridge.
Hint: Easy coins with Tails:
Find a patch of dark green grass. Move over and stand on it, then twirl your tail around. A group of coins will appear out of nowhere.
Hint: Easy rings for Tails:
As Tails, fly up and ring the bell which appears around the halfway point of Speed Highway. About 40 rings will pour out of the bell.
Hint: Glide as Tails:
Tails' Rhythm Badge is required for this trick. Go to the Egg Carrier and transform the ship so that the platform where you fought Chaos 6 is there. Note: It could be the other form but it is most likely to be this one. Go down the hill behind the large wall until Tails rumbles and will not go any further. Then, face the way you came and hold down a Tail Whip. Go up the hill at full speed, still attacking, then when you go over the top Tails will glide using the Tail Whip for a while.
Hint: Easy coins with Knuckles:
When inside the hotel, go upstairs to the switch to make coins appear. Then, stand on it with Knuckles and repeatedly press X.
Information in this section was contributed by gatodj.
Go to almost any spot of dirt or grass, then press A + B to dig down and come up with many coins.
Hint: Easy rings for Knuckles:
Go into to the entrance for Red Mountain, but do not go in all the way inside. Dig at the entrance and many rings will almost always appear.
Hint: Extra lives for Knuckles:
With Knuckles in Station Square, dig repeatedly on any patch of grass (the best being the triangle in front of the hotel) until you find an electric shield. With the shield, go upstairs in the hotel and stand on the button that creates rings for Sonic to get his power-up. The rings will continue to replenish after being drawn into the electric shield. The rings will keep appearing until you have 999. Note: Getting the shield may take some time.
Hint: Knuckles in Sonic's Lost World:
Do your part of the stage by taking Sonic's route through this place. When you find the room with a hole going down and some rings, climb down until you find the bomb's capsule. Activate the bomb, then in that same place keep jumping until Knuckles goes through the ceiling. Note: This may take some time. When you finally go through it, you will notice that there is no ground, so glide instead. When you get to the building, try finding parts of it that you can go through. It does not matter which one. When you do find one, it should look familiar. You are in Sonic's Lost World.
Hint: Easy coins and lives for Big:
Go to one of the Chao gardens as Big. You can fish out coins or even lives from the water areas. Keep trying if you did not get anything the first time.
Hint: Fishing with Big:
In any level, when you catch a fish, pull Back on the Analog-stick when the screen says "HIT!". You will catch the fish or frog.
Hint: Two employee cards:
As Sonic after beating Twinkle Park for the first time, an employee card to get into the Speed Highway will appear in Station Square. Carry it into the hotel. Put it down. Go back to where you first found the card. The card will be there and a copy of the card will fall from the sky. The copy will also open Speed Highway, but if you do not touch it for a while it will disappear. However, you can recreate it.
Hint: See Metal Sonic and Shadow:
When you are playing as E-102, look in the two glass containers in his starting room to see Metal Sonic and Shadow.
Hint: Get to Sky Deck in adventure mode:
Choose either Sonic or Tails, then go to the Egg Carrier. Go to the top to get to the control room outside. Then, switch the ship to first mode. After that, go down to the bottom of the Egg Carrier and catch a train ride back up. The ship should change modes. From there, head up. You should see a door that leads into Sky Deck.
Hint: Get Crystal Ring:
As Sonic, after you have the Light Speed Shoes, stand in front of the door on the left side where the Crystal Ring is located. Charge up your Light Speed Dash and it should hit the button on the other side of the door. Then, go in and get the Crystal Ring.
Hint: Pick up person:
Stand on front of a person and press X.
Hint: Power-up locations:
Light Speed Shoes: Sewer in Station Square.
Crystal Ring: Elevator on second floor of hotel.
Ancient Light: On rock near bridge to Angel Island.
Rhythm Badge: Follow Tikal to past (it is on a pyramid)
Jet Anklet:In the sewer behind Twinkle Park.
Fighting Glove: In the cave near Angel Island.
Shovel Claw: On a cliff behind Big The Cat's house. Go to the Mystic Ruins and go to the ledge where you entered the level. Turn to your right. The Shovel Claw can be found right above Big The Cat's house. They allow Knucles to do an attack similar to Sonic's Homing attack.
Warrior Feather: Defeat Hedgehog Hammer for the first time.
Long Hammer: Defeat First Place score again.
Big The Cat
Life Belt: In the lake in the cave leading to Angel Island.
Power Rod: In Forest under Big's bed.
Lure 1: In Sewer Behind Twinkle Park.
Lure 2: In a cave in the Forest.
Lure 3: In the Icecap level.
Lure 4: In a prison cell on the Egg Carrier.
Jet Booster: In the Ammunition Room of the Egg Carrier.
Gun Upgrade: In the room opposite the Ammunition Room.
Hint: Getting every Emblem:
Sonic: 30 emblems to collect in Sonic's Action Stages.
Tails: 15 emblems to collect in Tail's Action Stages.
Knuckles: 15 emblems to collect in Knuckles Action Stages.
Amy: 9 emblems to collect in Amy's Action Stages.
Big the Cat: 12 emblems to collect in Big's Action Stages.
E-102 Gamma: 15 emblems to collect in E-102's Action Stages.
Adventure Field: 12 emblems to find in Adventure Field.
Mini Games: 10 emblems to collect in Mini Games.
Chao Races: 5 emblems to collect in Chao Races.
Complete the game with all six characters to get 6 emblems.
This brings the total number of emblems that are collectible in the game to 130.
Hint: Train Station Sonic Emblem:
There is a Sonic Emblem in the S.S. Train Station that you can get with Tails. But there is also a way to get it with other characters (except perhaps Big). As you walk in, the Sonic Emblem is right above you. Walk to the train but do not go in. Instead, head right or left. There should be a small ledge, or railing there. Use the ledge to walk to a loft type object. That is where the emblem is located.
Play as Knuckles and go to the other side of Station Square. Go to the hamburger place where the women wanted to make out with the man. There are four trees on each side. Go the right and dig in the middle of the tree to find an Emblem.
Hint: Change Station Square appearance:
Connect to the Dreamcast Network through the Sonic Adventure disc and download the new file.
Hint: Go up the mountain as Tails:
It is possible to go up the mountain as Tails in level 3. Aim Tails up and keep pressing Up while jumping. It is difficult to tell what Tails is doing, but this is a good way to pick up arches that were missed.
Hint: Hitching a ride:
To get a ride, stand in front of the car, then jump on top of the car. You can go anywhere in Station Square except for the hotel parking lot.
Hint: Continuing with a bad disc:
If you have a scratched disc, the game may freeze at certain points when a character speaks, and they must finish for you to continue. If this happens, simply switch the voices to another language and you should get past that point.
Glitch: Accidental game deletion:
Warning: Do not turn off the game at the following places or your entire game will be erased.
Chao Garden (While saving)
In an Action Stage
Glitch: Sonic in the sand hill:
Get on top of the ledge and pushing the button to drain the sand. Locate the sand hill cave, but do not enter. Move a short distance back out of the cave entrance. Charge up your speed of light dash, but not to the point where he says "Ready". Release, then jump immediately before you go over the little bump or lip. If done correctly, Sonic will end up in the sand hill. Note: It is just like the sand hill in trial mode.
Glitch: Giant characters:
Go to the Mystic Ruins as any character. Walk on to the platform by the train. Jump on the train and have your character face the sea. Rotate the view so that the character is facing you. It now should appear as if the character has grown to immense size on the platform.
Glitch: Skip Egg Carrier loading time:
There is a way to skip the loading time on the stairs on the docks at the Egg Carrier. First, go to the dock. Angle Sonic so that he is on the opposite side from the boat. Then, jump diagonally on to the stairs and keep jumping up to get to the top. For fun, jump off the stairs to see Sonic float for a bit. You still cannot get to top because of loading time, so jump diagonally onto the Egg Carrier.
Glitch: Big falls through the floor:
When you get out of the elevator in Twinkle Park, walk off the stairs, lean towards the wall, and start jumping rapidly. You will fall through the floor.
Glitch: Sonic falls forever:
In the Mystic Ruins, go to the part with the Master Emerald altar. To the right (where Knuckles met Robotnik on the floor when you are Super Sonic) is a ledge. Go to the end of the ledge and go back slightly. Face the end of the ledge again and do the spin attack. During the spin attack, press A at the edge and hold Analog-stick Forward. Do the homing attack and Sonic will fall forever. Unlike Tails, you can still see Sonic but every thing else will turn black.
Glitch: Sonic gets killed by the sidewalk:
Walk along the sidewalk in the Casino area until you see Sonic trip. Try to pinpoint where exactly he tripped by walking over that spot again. Slowly move around the area until sonic Falls through the sidewalk into total blackness.
Glitch: Upside-down Knuckles:
When playing as Knuckles, fly in a circle by rotating the Analog-stick counter-clockwise. Do this as many times as possible, until Knuckles turns upside-down.
Glitch: Knuckles drowned by a tree:
Go to that fat purple cat's shack. Climb up his tree until you see and hear a splash of water. Now go back down until Knuckles goes through the splash again. You will see bubbles coming from his mouth. Wait there until he chokes. Note: He is outside the tree the entire time. He will start floating in midair. If you keep climbing up though, you can fall through the top of the tree to an emblem.
Glitch: Knuckles falls through wall:
Go to the Chao Garden in the Mystic Ruins with Knuckles. Go the VMU area, and look at the VMU model. There is a wall behind it. Jump off and glide to that side of the wall to go through it.
Glitch: Tails falls forever:
In the Mystic Ruins Chao Garden, go to the far right of the garden(so that your left is towards the fence and a stone wall is to your right). Make Tails fly off the fence to the right as far as possible. The screen will turn black and you will see a blue ring trail behind him after awhile.
Glitch: Tails flies forever:
Go into the hotel. Go up the stairs that lead to the two buttons (one opens the doors, the other produces rings for Sonic's Light Speed Dash). Open the doors. Quickly fly into the room behind the door (where Sonic gets the Crystal Ring). When inside, open the doors again, stand on the strip of metal between the doors and fly up. If done correctly, when you get exhausted, you will land on top of the doors. Then, fly up again and press the Analog-stick diagonally. If done correctly, you will not be able to move and cannot see Tails The screen will be moving. After a few minutes, you will see Blue. Press R and you will see Tails. If you continue waiting, you will see water and asphalt merged together.
Glitch: Tails falls through wall:
In Speed Highway as Tails, fall off the path. You can fall through the walls of a building. Note: This will not keep him from falling.
Glitch: Play Sonic and Knuckles' Speed Highway as Tails:
As Tails, go to Speed Highway. At the beginning are two buildings that have angled edges with the road running between them. Go on to the middle section of the building on the right. Now hold a continuous tail attack and get some speed on the edge of the building. Push up against the side so that Tails flies even further to the right and up. The controls are slightly confusing, but when you figure them out, keep going right and up. When you think you have gone far enough press A so that Tails appears to be flying, but is not using any energy. While in this state, go behind the building that Sonic uses to enter the second part of Speed Highway. There will be a hall there. Go into the hall through the top and run to the end. Sometimes either end will work. Tails will be falling down the side of the building. Press Start and choose restart. This section will restart and you will not be racing Dr. Robotnik any more. When you get to the end of Sonic's section, fly as high as Tails will go through the hallway to Knuckles' section of speed highway. Otherwise Tails, will just fall through a bottomless pit until you run out of lives. And If you die in Knuckles' section the same thing will happen. Even though you are not racing Dr. Robotnik, when you step on the capsule he will say "I win" and "You Lose" will appear on the screen. Then Tails will just fall through a bottomless pit until you run out of lives.
Glitch: Extended Speed Highway for Tails:
At the start of the level are two buildings. Fly to the middle section of the building on the right and start a tail attack. Go in circles to get speed, then go up the building and slightly to the right. Learn the controls to go up and down and forwards and backwards to not let off the tail attack. Then, keep going to the right and as far up as you can. When you cannot see anything, tap A and go to the left. When you see a building, go to the back and you will find an object sticking out of the back. Go into the top and you will be in a hall. Go to one end. If that does not work, go to the other end. You will now be in another hallway. Press "Restart" and the race bar will be gone. Run down the building. When you reach the bottom, fly against the ceiling of the hall to get to the next part, otherwise you will just fall over and over again. The same thing will happen if you die. When you hit the capsule, you will lose.
Glitch: Wrong character voice:
After unlocking Knuckles, go close to Tails' Workshop under the bridge and talk to Knuckles with everybody except Sonic and Knuckles. Whoever you chose will say, "What's the matter. What are you waiting for?" in Sonic's voice instead of the correct character.
Glitch: Open and close train doors:
When you arrive at the train station, go to the train and stand in the center of the doors. The doors will close halfway and open up again.
Glitch: Look inside the train:
To look inside the train, enter it and press the D-pad for any of the views. You will see what is inside, although you will not be able to move.
Glitch: Black screen in Speed Highway:
In the Speed Highway level, get to at the part where you hit a bumper and launch by a helicopter. Instead of avoiding the blades, get hit. When you land, all of your rings should be in one small spot. Quickly charge up the Light Speed Dash and dash at the rings. The screen will turn black and you will die. When you return to the last point marker, the screen will still be black, but your rings and timer bar will still be there. Pause the game and exit the level and the screen will turn blue. The only way for the screen to turn back to normal is to restart the Dreamcast. This does not seem affect the game in any way
Glitch: Play as Tails in Emerald Coast:
Go into the hotel. Go up the stairs that lead to the two buttons (one opens the doors, the other produces rings for Sonic's Light Speed Dash). Open the doors. Quickly fly into the room behind the door (where Sonic gets the Crystal Ring). When inside, open the doors again, stand on the strip of metal between the doors and fly up. If done correctly, when you get exhausted, you will land on top of the doors. Next, fly straight up for about a second, then fly in the direction of Emerald Coast. When you are above the level's entrance, stop flying and you should now be in the level. Note: You can only go as far as the tunnel after the lighthouse.
Glitch: Fall through floor in Hot Shelter:
As soon as you start Gamma's Hot Shelter stage, there are bathrooms on each side. Walk around constantly inside of one of the bathroom stall doors. You will fall through the floor. If you start gliding and did it fast enough, you will have found a shortcut with some item boxes.
Sonic Adventure 2
Put the game disc in a PC compatible CD-ROM drive to find additional images from the game.
Full pause screen:
Pause game play then press X + Y.
Hint: Alternate costume:
Finish all of one character's (Sonic, Tails, Knuckles, etc.) missions to get an alternate costume in two player mode.
Hint: Hero Garden for Chao:
Take a Chao and raise it with a Hero so that it will resemble a Hero. Win a Hero Fruit in the VMU game, then feed it to the Chao. Wait until it cocoons into an angel-like Chao (it will have a halo). Then, take the stairs going up at the Chao Lobby to reach the Hero Garden.
Hint: Dark Garden for Chao:
Take a Chao and raise it with a Dark character. Feed and train it until it cocoons. After it evolves, stairs will appear at the Chao Lobby. Follow them to reach the Dark Garden.
Hint: Dark and Hero Gardens:
Get both sides to the Space Colony Ark. Raise each separate Chao with either a good or dark character. Pet them until they turn close to black or almost white and wait for twenty or thirty minutes. Then, take your Chao to its appropriate garden. It needs an animal to evolve.
Hint: Die in the Chao Garden:
Enter the Hero Garden as Tails (Miles), and go to where the water is the deepest (near the fountain). Stand there for a while and soon the music that indicates that you are about to drown will play.
Hint: Hero or Dark Chao:
To make a Chao a Hero, simply use a Hero character and keep pressing B or X to pet them. If done long enough, it will go white and be a Hero. To make it Dark, just use a Dark character and do the same thing.
Use only Sonic or Shadow to get the specific Chao. Give the Chao a lot of green animals and after it evolves give it a lot of green Chaos drives.
Hint: Devil Chao:
Reincarnate a Chao twice. After its second reincarnation, give it every type of animal, including Imaginary and Ghost. Then, get a Dark Fruit and wait until evolution occurs.
Hint: Angel Chao:
Reincarnate a Chao twice. After its second reincarnation, give it every type of animal, including Imaginary and Ghost. Then, get a Hero Fruit and wait until evolution occurs.
Hint: Night Chao:
Note: For best results, have a Dark and Hero character take care of the Chao evenly to make it a Normal chao for the evolutionary paths. Have a Dark and Hero character give the Chao lots of Purple animals until it becomes a Normal Chao. Now you can pick one character to take care of the Chao. After it first evolves, give it many Purple Chao drives.
Hint: Ghost Chao:
Give your Chao lots of bats using a dark character until it transforms. The best place for bats using a Dark character is the Sand Ocean level as Eggman.
Go to Pumpkin Hill as knuckles. Gather up the extra life in the Shovel Claw area. Take the jet up to Church Mountain. Go down a level and you will see a rocket. Press it. That is one bat. Glide over to the turntable. There are double boxes. One holds either a bat or a skeleton dog. Restart and repeat as many times as needed.
Hint: Sonic Chao:
Note: For best results, have a Dark and Hero character take care of the Chao evenly to make it a Normal chao for the evolutionary paths. Have a Dark and Hero character give the Chao lots of Green animals until it becomes a Normal Chao. Now you can pick one character to take care of the Chao. After it first evolves, give it many Green Chao drives.
Hint: Dragon Chao:
Note: For best results, have a Dark and Hero character take care of the Chao evenly to make it a Normal chao for the evolutionary paths. Have a Dark and Hero character give the Chao lots of Red animals until it evolves. Now you can pick one character to take care of the Chao. After it first evolves, give it many Red Chao drives.
Hint: Alien Chao:
Note: For best results, have a Dark and Hero character take care of the Chao evenly to make it a Normal chao for the evolutionary paths. Have a Dark and Hero character give the Chao lots of Yellow animals until it becomes a Normal Chao. Now you can pick one character to take care of the Chao. After it first evolves give it many Yellow Chao drives.
Hint: Light Chaos Chao:
Reincarnate a Chao twice. After its second reincarnation, give it every type of animal, including Imaginary and Ghost. Then, get a Chao Fruit and wait until evolution occurs.
Hint: Pumpkin head for Chao:
Find one of the Skeleton Dogs; the easiest place to do so is Pumpkin Hill as Knuckles, and combine it with your Chao. As either Knuckles or Rouge, start digging around in the Chao Garden. Eventually a pumpkin will appear. If you give it to the Chao mixed with the Skeleton Dog it will put it on its head. If you want to take it off, either throw or hit your Chao.
You can find pumpkins in the regular and Hero Gardens, and skulls in the dark Garden. Get them by digging as Knuckles or Rouge.
Hint: Skull head for Chao:
Find one of the Skeleton Dogs; the easiest place to do so is Pumpkin Hill as Knuckles, and combine it with your Chao. As either Knuckles or Rouge, start digging around in the Dark Chao Garden. Eventually a skull will appear. If you give it to the Chao mixed with the Skeleton Dog it will put it on its head. If you want to take it off, either throw or hit your Chao.
Hint: Chao Egg head for Chao:
As with the skull and pumpkin heads, give a Chao a skeleton dog. Then breed or get an egg for Sonic Adventure/other garden. Hatch the egg and give the collectible part of the egg to the Chao.
Information in this section was contributed by Panzer.
Get a skeleton cat and give it to your Chao. Get an egg peach (the thing it hatched from) and give it to your Chao and he will put it on his head.
Hint: Wake a sleeping Chao:
Sleeping Chao are annoying because you cannot feed them. To wake them up, stand next to it and whistle. You do not have to anger them by picking them up during a little nap.
Hint: Resurrect dead Chao:
Have your Chao mate until they create an egg. Set any color of Chao drives around the egg to form a circle. When the egg starts to turn white with yellow on top of it, bring one of your Chao and set it nearby. Your Chao will start to dance around the egg. When it is done, the Chao that died first will be resurrected with every part of small animals you gave it. If you are lucky, two can be resurrected.
Hint: Make Chao come to you:
Enter the Chao Garden. Press Y until the whistle appears. Whistle and your Chao will get a question mark, look for you, and come running.
Hint: Chao raising:
First, get all the animals you want for your Chao. Make sure that you get the Chao you want it to look like. Then, stop and collect Chaos drives only. Chaos drives are the same as animals, but they do not change your Chao's appearance. Chaos drives are the thin pieces of machinery that fall off of the G.U.N. machines when you destroy them. This way, you can get your Chao to have good stats without having to worry about a good feature being bumped off. Note: Yellow is swimming, green is running, red is strength and purple is flying.
Hint: Quick Chao transformation:
Keep petting your Chao and eventually it will transform.
Hint: Chao pillow:
Go to a Chao Garden and get a coconut. Then, with a sleeping Chao, pick up the coconut and put it by the its head. The coconut will act as a pillow.
Hint: Chao Ball:
To win the Chao Ball for the Dark Garden, finish in first place in the second Dark Race. You will find a new Chao Ball in the Dark Garden.
Hint: Change Chao Ball color:
The little ball above a Chao's head can change color in two ways. The first to make the Chao evolve. The second is to give it different Chao drives. It may take some time, but it can change to green.
Hint: Chao Badge:
Your Chao gets a Badge for winning all the beginner Chao races.
Hint: Make Chao learn faster in school:
When you put your Chao in school and you want to make it come out soon, do about four stages, Then, go back to Chao World and you will be able to pick your Chao up. Note: If this does not work, stay in Chao World for a long time.
Hint: Omochao loses his propeller:
This trick cannot be done with Tails or Eggman because their walkers have no hands. Using any other character, pick up Omochao and throw him off a cliff. It may take a few seconds, but Omochao should reappear without a propeller on his head.
Hint: Omochao hurts himself:
Use the following trick to get Omochao to hurt himself in the Pyramid Cave, Death Chamber, Egg Quarters, or Sand Ocean level. Activate an Omochao and go under one of the flames. Since Omochao flies above you, he should hit the fire and take a hit. He will get mad at you afterwards.
Hint: VMU attributes:
To get intelligence, get a smart fruit. To get luck choose the correct treasure chest . To lose luck, choose an empty treasure chest. To get stamina, win a seed at the end of Chao Adventure 2 in the VMU. Give it to your Chao to plant the seed, and feed him a fruit from it to gain stamina.
Hint: Get the Gold, Silver and Black Chaos from Sonic Adventure:
Load Sonic Adventure, then go to the Chao Garden where the Chao you want in Sonic Adventure 2 is located. Put it into Chao Adventure. Load Sonic Adventure 2 and go to a Chao Garden. Go to the transporter. On the VMU with Chao Adventure, there should be an egg. It is the egg for your Chao from Sonic Adventure. When it hatches, it will be back to its first form. The only thing transferred is the name, but the Gold Chao will be gold, the Silver Chao will be silver, and the Black Chao will be black. Note: If you pet or try to influence the Chao you imported, it will lose it original colors.
Hint: Black Chao:
To make a black Chao, grab it and keep throwing it to the ground or the walls.
Hint: Black Bull Chao:
Hit your newborn Chao twice, then give it two sheep until it gets the horns. Next, pet it with a dark character until it becomes a dark Chao. Then, give it about ten Green Chaos Drives and wait for it to evolve. Keep petting it to make this go faster. If you Chao still crawls, give it two animals that walk on two legs, if it loses its horns, give it a sheep. Once it evolves, hit it three times with a hero character. Then, using a dark character, ignore it and do not feed it for thirty minutes (you must be in the Chao Garden). Then, hit it again until it starts to have a angry face and makes angry noises. It will start to charge around like a bull and chase the other Chaos around the Garden . If you want to stop you Chao from doing this, keep petting it with a hero character. If you want it to go back to bull mode, wake it up when it is asleep by picking it up.
Information in this section was contributed by Kash.
Hint: Chao cloning:
Two memory cards are required for this trick; one with the game file, and one with 128 blocks free space. Start the game and enter Chao World, with both memory cards inserted. While in Chao World, pull out the memory card with the game file on it. You will get a message stating that the memory card is not plugged in. Press a button to continue. Pick up the Chao to be cloned and go to the Transporter to put it on the memory card with 128 blocks free. Save it, then restart the game. Put the removed card back into its controller and start the game again. Go to Chao World and you will notice that the chao You cloned seems to have gone nowhere, but remove it from the memory card on the Transporter and one identical to it will appear.
Hint: Unlimited Chao:
Note: A GameShark and the original Sonic Adventure are required for this trick. In Sonic Adventure, put a Chao into the GameShark. Then, go to Sonic Adventure 2 and an egg will be in the GameShark. If you take the egg out, another egg will appear. Repeat as many times as desired.
Hint: Good and Evil Chao races:
Get a good Chao and a bad Chao to unlock the good and evil Chao races.
Hint: Boss time attack mode:
Successfully complete either side story to see all the scenes from the side of the story that you chose or you can play the Bosses that you fought in a time attack mode. To get both the Hero and the Dark modes you have to complete both sides of the game.
Hint: Last stage:
Successfully complete both Hero and Dark side story modes. Enter story mode to access the "Last Stage?" option.
Hint: Extra Island level:
To get an extra Island level, you must get all the Emblems, including Kart, Timed Boss, and the emblems for all A rating. Once you have them all, which should total 180, the island next to the Green Forest level will have the face of Sonic on it. The new level is a 3D version of the Green Hills Zone, from Sonic The Hedgehog.
Hint: Super speed:
In two player mode, use a speed up then wait for the little blue light to disappear. Then, get the Super Shoes. The easiest way to do this is to play Shadow's Bridge level. After you fly up the first speed ramp, kill the robot guard then use your speed up. Then, go around the side where the Super Shoes are located.
Hint: Kart Racing mini-game:
Catch the President with Tails, or catch Tails with Rouge. If you do both, you will unlock versus in two-player mode. Either way will work -- it does not matter which you do first.
Hint: Alternate theme song for Kart Racing:
Collect 69 emblems during the gmae. Instead of hearing the normal chime, you will hear someone whistle. A new theme song for Kart Racing has now been unlocked. The notes are the same, but instruments are different.
Hint: Drive backwards in Kart Racing:
Get a lot of speed and take a sharp turn. Release the gas and rotate the Analog-stick to turn your car around. You should now be driving backwards -- the front of the should be facing you. It only lasts a limited time and is harder to drive this way. If you hit a wall while backwards you will return to normal.
Hint: Play as Amy Rose in Kart Racing:
Finish all of Sonic's missions with an "A" ranking.
Hint: Play as Tikal the Echidna in Kart Racing:
Finish all of Knuckles' missions with an "A" ranking.
Hint: Play as Mecha (Metal) Sonic in Kart Racing:
Finish all of Shadow's missions with an "A" ranking.
Hint: Catch up to opponent in two player race:
Wait for your opponent to get to a check point, then intentionally die. After you die, you will appear at the check point your opponent went through. This is an easy way to catch up to your opponent when you are losing.
Hint: Alternate jump:
While running, do a somersault, then jump anytime during the somersault.
Hint: Better sharp turns:
Use the following trick to make sharp turns when playing Tails or Rouge or when trying to get Emblems in the Kart Racing mini-game. When you are about to make the turn, release A for about a second and a half. Move in the direction the turn is going in, and then press A again. This should make the tires skid. If you do not turn for awhile however, this effect will wear off and you will need to do it again. This is almost required when going for Rouge and Tail's fourth mission in Kart Racing, "Do not touch the walls." Note: When you do this, you car loses a bit of its top speed. Release A and then press it again to reach your maximum speed once again.
Hint: Easy Emblems:
Start a new file on a VMU that already has Chao Garden data with all races completed. When entering the Chao Garden go to the race entrance. Select the Crab Pool Beginner Race at level 3. If you win, you will receive five emblems. Then, enter the Diamond Jewel Race at level five. If you win, you will receive five more Emblems.
Hint: Super Sonic and Hyper Shadow:
Successfully complete the Last Stage? Level in story mode to unlock Super Sonic and Hyper Shadow.
Hint: Dr. Robotnik: Mystic Melody:
At the very beginning of the Sand Ocean level, stay on the turnstile until it rotates the entire way around. At that point you will see a glow, which is the Mystic Melody. You must fly over to a new platform to get it.
Information in this section was contributed by MonkyFun.
Hint: Eggman: Mystic Melody:
In Eggman's Sand Ocean level, go onto one end of the turning platform and stay there until view changes. You will see the Mystic Melody.
Hint: Knuckles or Rouge: Finding goals:
At any point if you cannot seem to find what they are supposed to look for, intentionally die. You will lose all your rings, but in big stages you will find that it is to the most benefit. Note: Make sure that you have plenty of lives.
Hint: Knuckles or Rogue: Extra lives:
Enter two player mode and choose Knuckles or Rouge. Keep digging in the stage. After you dig you might get a lot of coins or lives. Keep digging for lives -- you can use them when you try an adventure (Dark or Hero story line).
Hint: Knuckles: Mystic Melody:
Go to Wild Canyon as Knuckles. Go straight into the windy gust throwing you upward. Look to the left and you should see three small buildings containing four boxes in each one. Ignore them. Go straight past them to find the Lonely Statue. Climb above the statue's head straight up and you should see a strange painting. Dig through it to find the Mystic Melody.
Hint: Knuckles: Sunglasses:
To get the sunglasses for Knuckles, play through story mode until you get to the Meteor Herd level. This occurs immediately after fighting the "Egg Golem". Look around for a big meteor on a separate floating rock island. Get on it, then get in back of the huge meteor, as far as you can go. Punch twice and then move forward for the Mini-Spiral Upper. If this does not work, try running at full speed and slam into the door in front of you. If it opens, break the metal box located there, then hit the button. Find a spring that takes you up to the top (or climb up), then fall down the newly opened area. You should see a rainbow-colored area with the Sunglasses power-up. When you want to use it, press Y(4), B. This is required for most of the fifth mission emblems for Knuckles.
Hint: Knuckles: Spiral Upper:
Rotate the Analog-stick in a full circle. Once the option appears, press X or B to spin upwards, using an attack.
Hint: Rouge: Screw Kick:
Rotate the Analog-stick in a full circle. Once the option appears, press X or B to spin upwards, using an attack.
Hint: Rogue: Treasure Scope:
Successfully complete the Dark story line or get the Iron Boots in the Space level. Then, return to the first level and look for the Egyptian sign that was in Egg-Quaters. You will find Mystic Melody here. Then, go to the Security Hall and find the point of usage for Mystic Melody (there may be two). Follow the bridge that appears and use the Iron Boots on the crates to break them to find the Treasure Scope. Press Y to equip it and press B to use it. It will shut off automatically when you jump.
Hint: Sonic: Extra points:
When playing as Sonic, use the special punch attack after hitting and destroying an enemy to hit another and collect more points.
Hint: Sonic or Shadow: Mystic Melody:
The Mystic Melody for Sonic and Shadow is in their final stages. For Sonic, keep playing through the level until you see a rocket on a platform while grinding on a rail. Jump to it, and use it to go to a different route. Keep playing through this route until you get to the Mystic Melody. For Shadow, there is one part of the level where you can keep spiraling up on magnetic tubes. Eventually you will get to the Mystic Melody. The Mystic Melody is a tool every character can get. To use it, you must find those strange boxes that are in each level. Play the Mystic Melody to unlock a secret passage. The secret passage will usually lead you to the lost Chao you need to find to complete mission 3.
Hint: Sonic or Shadow: Flip attack:
To do a flip attack, do a somersault (press X or B), then in the middle of it, jump (press A). When flipping in the air, press the Analog-stick in the direction you want Sonic or Shadow to flip. While in the air, you can land on top of an enemy or do a homing attack (press A in the air) to attack an enemy.
Hint: Shadow vs. Sonic finale: Extra lives:
Get 100 Rings by using Light Dashes.
Hint: Tails: Homing Laser upgrade:
A weapon not mentioned in the manual is the upgrade for Tails' Homing Laser. After completing the stage in which Tails earns the Volcan Upgrade, go back to Prison Lane via the level selection screen. At the end of the level, before touching the goal, look for the cameras. Shoot them down and break the iron boxes in front of the gate (if there are any). The Laser upgrade will be behind two barred doors afterwards.
Hint: Tails: Mystic Melody:
Get the Vulcan Cannon upgrade (which is a mandatory item that you will eventually get). Then, go to the Egyptian level and play through it until you see a door blocked by iron boxes. Shoot the boxes, go through the door, and collect the Mystic Melody.
Hint: Tails or Eggman: Extra health:
To gain a little health for Eggman or Tails, hit an enemy. When you see a Chaos Driver, get it. Your power bar will rise slightly higher.
Hint: Homing Laser upgrade:
To get the Homing Laser upgrade for the Eggwalker, on the first stage of the Dark story line, find a hall blocked by iron containers. Shoot them with your Vulcan cannon (needs to be upgraded first). You will find the homing laser upgrade at the end of the hall.
Hint: Play as any hidden character in multi-player mode:
Go to the characters and press Right or Left on any character. Then, go to "Random Select" and press Left or Right. Press Start after you hear the sound. Note: You must bring out one of the character's hidden costume to do this trick.
Hint: Multi-player characters:
Get "A" ranks for a character to unlock the following multi-player characters.
Hint: Aquatic Mines: Air Necklace:
Go to the Aquatic Mines level as Knuckles. Find the switch that changes the water level to its third setting. (o do this, make sure it is on the first setting and climb the pole in the center of the room. Then, jump to the pulley taking you above. Go to level 2 of the stage and find the a caution sign. Jump in the pit and keep following the path to the item. The Air Necklace allows you to breathe under water for an infinite amount of time. This is especially helpful in the very last level, where you spend virtually the entire time underwater.
Hint: City Escape: Magic Gloves:
Once you get the Fire Somersault Bracelet, return to the first level of Sonic's adventure (City Escape). Go towards the end of the level and look for a spot on the ground composed of four steel crates. Perform the bounce attack on top of them and you will fall into a secret room. Once there, you can bounce and destroy more crates to find the Magic Gloves. They will allow you to turn an enemy into a miniature throwable version. However, you have to get very close, making it not all that useful.
Hint: City Escape: Unicorn animal for Chao:
Play the level as Sonic (the first level of the Hero story) and get the three Chao boxes. The first Chao box should have a Chao key in it. It is at the part (to the right) where you go upstairs. The second one should have four animals in it. It is located down a rail where there is a thing that boosts you down the rail and up a ramp at the end of the rail. The third Chao box should have the unicorn in it. It is at the place where you run down the top of a building and bounce. When you bounce, hold Up until you land on a bar and start swinging. While you swing, you will see a red slash of Sonic's Shoes every once in a while. Try to press A when the shoes slash. If done correctly, you will swing off onto another bar and start swinging again. Repeat and you should swing off onto a platform. On the platform is the last Chao box. Repeat to get as many Unicorns as needed. With Unicorns, your Chao will grow a horn in the middle of its forehead, a pony tail, little hooves, pony ears, and some of its body will change colors.
Hint: City Escape: Run on foot:
At the start of the City Escape level, instead of landing on the ground with the board, scrape the roads on the board. When on foot run full speed at a wall and get knocked down. Pause game play if you fall after hitting the wall. Choose to restart the level to run on foot and not on the board.
Hint: City Escape: Stay on snowboard:
When playing as Sonic in City Escape, immediately when you get to the trolley, jump over the speed ramp instead of hitting it. You will still be on the snowboard.
Hint: City Escape: Extra points:
Near the end of the level, before the truck, you can get an Extreme Trick (1500 points). To do this, grind on all three rails without falling off, then
Hint: Cosmic Wall: Extra life:
As Dr. Robotnik. While trying to get up one of the giant holes by jumping from platform to platform, you will see two platforms extremely close together. Shoot all the boxes there to reveal a 1-up item which increases your life bar, so you can sustain more attacks before dying.
Hint: Crazy Gadget: End of level:
As Sonic, reach the last sequence when you hit the switch before you get the goal to launch the missile. Use the first switch then instead of using the second switch. Use the bounce attack to go higher to the red platform and move to your left. Hit the switch to go down. Step off the purple platform to find the switch. Use the bounce attack to get high enough to reach the gravity switch. Once you do, just jump to hit the switch. The next part is tricky. Use the homing attack to hit the spring near the goal and do not press anything. You should end up back where you started use the first switch to go up. Repeat the procedure, except use the switch that is straight ahead. When you get down, fire the missile to get the goal.
Hint: Egg Quarters: A rank:
To get an A rank for Rouge in Egg Quarters, get the three keys in 4:30. Usually you have to get it in 1:30.
Hint: Final Rush: Extra lives:
As Sonic, after the first grinding rail, land on the first platform. Take the lower of the two rails. At the end of the rail, jump to the platform and use the only rail, on the ground. At the end of that rail, there is a platform with speed panels. At the end of the platform there is a bomb robot over another platform. Destroy it and use the rail off of the platform it was over. At the end of that rail is a check point with a small gap afterward. Jump the gap and go all the way down the big drop. At the bottom is a rail on the left side. It will take you to a platform with a ring box and a life box. Get the life and then choose "Exit" from the "Start" menu. Re-enter the level and you should have the same number of lives you had when you exited the level. Repeat this as many times as needed.
Hint: Hidden Base: Interesting statue:
In the Hidden Base level as Tails, go to the pulley where, at the top, there are five to six Kiki's throwing bombs at you. In that area is a headless statue of a nude woman, holding her cleavage.
Hint: Hidden Base: Green sea monster Chao:
When playing as Tails, there is a hidden green sea monster Chao in the small maze. It makes your Chao's color turn green.
Hint: Iron Gate: Special Dragon Animal for your Chao:
To get A Special Dragon for the Dark story line, get all three Chao boxes in Iron Gate as Dr. Eggman. Be careful 00 one of the boxes is near the goal,
Hint: Iron Gate: Laser Blast:
First, find the Cannon in the Weapons Bed level, then play the Iron Gate level again. Go to the location where you find the most coins and two gas pipes. Blast those gas pipes. You will now see a way leading to a hall. The Laser Blast is inside, glowing green light. Take it. It makes it easier to lock-on to more opponents.
Hint: Mad Space: Phantasy Star Online items:
In the Mad Space level as Rouge, you can find items from Phantasy Star Online lying around -- the boxes rather not items themselves. For example, you can find green and blue boxes from the game.
Hint: Metal Harbor: Shortcut:
Near the beginning as Sonic, after doing the loop-de-loop there is a robot you can home-attack, which will take you to a faster route. After completing this much faster route, simply finish the rest of the level as fast as you can without taking detours. Also try to go straight all the way on the street board at the end-- do not zig-zag.
Hint: Pumpkin Hill: Ghosts:
As Knuckles, from Pumpkin Hill to the rest of the game you can find ghosts in certain places. Note: They just pop out and knock you down.
Hint: Pumpkin Hill: Extra Skeleton Dogs:
As Knuckles, go to Pumpkin Hill and get the extra life that is buried where the Shovel Claw was located. Then, go to Church Mountain and look around one of the graves closest to the wall. You should find a Skeleton Dog there. Restart the Level and do the same thing over again until you have as many as needed. The last time you do that, find a Chao Key and finish the level. It is easier to do this if you are on the 100 Ring mission or the Find The Chao mission.
Hint: Pumpkin Hill: Safe from fall:
When you fall for a while, glide then do the Spinning Dig move and hold it down. You will bounce back up and be able to glide to safety. If you do not make it, repeat until you do.
Hint: Pumpkin Hill: Early lives:
When starting Pumpkin Hill as Knuckles, go to the left rocket that takes you to Church Mountain. Then, take the rocket that leads to Pumpkin Mountain, which is somewhere in the graveyard area. While falling down from that rocket, quickly glide forward to the flying "island" in front of you. If done correctly, you should grip to the floating chunk of land and be able to go forward to get the extra life. This can be useful for people who are collecting Skel-dogs, because you can get it in the graveyard place before you take the rocket. There is also an extra life buried where the digging claw things used to be -- so this can double as an unlimited lives trick. Note: Skel-dogs are useful for people who are raising running Chao because they remove the boar's ugly features, and provide a running improvement of up to 16, without subtracting from other stats.
Hint: Radical Highway: Fire Ring:
As Shadow, after the second highway you spring to, go backwards instead of forwards. You will see a rollie object that you need to somersault through to a new route. The new route leads to the Fire Ring that allows you to break steel crates. Note: You need the Light Shoes or you will not be able to get it.
Use the following trick to get the Fire Ring without using the Light Dash. When you get to the row of rings in mid-air on the path to the ring, simply somersault at Super Sonic speed. Press A while holding the D-pad in the direction of the rings. You should be in mid-air. Press A again to use the Homing attack. You will hit the spring and get the ring.
Hint: Radical Highway: Got Ring? Blimp:
There is a blimp with the message "Got Ring?" in the level.
Hint: Radical Highway: Lost Chao location:
Note: You must have the Mystic Melody to find this Chao. Go to the part where there are two loops. At the end of the loops (next to the speed ramps), jump to the left ready to attack and hit the spring that is down there. You cannot see it at first, so be careful.
Hint: Security Hall: Fast completion:
In this stage you play as Rouge the Bat and are given 5 minutes to complete it. This can prove to be quite difficult. If you have enough lives you can do this trick. If you cannot seem to find the Emeralds, you should die. You will keep the existing Emeralds that you have collected. You will begin at the start of the level and the Emeralds will move to different places. This is the fastest method for completing the level if you are having trouble.
Hint: Security Hall: Cut through lasers without losing rings:
As Rogue, get a running start and glide as fast as you can. If you are quick enough, when you touch a laser you will hear a spark but will not get hurt. You can only do this on lasers that are high. This is best done in the higher room with the switches.
Hint: Security Hall: Alternate shield color:
Play as Rouge in the Security Hall under the hard difficulty setting. The shield robots will be holding black shields instead of red ones.
Hint: Sky Rail: Shortcut:
There are places in the level where you can jump as Shadow from the rail you are on to a rail you are going past that you normally would not get to until later in the level. This method saves time, and it is fairly easy. Be careful -- do not jump to a rail that will take you back, adding time. Additionally, on the last rail, take the rail on the right versus the left. The one on the right slopes straight down to the goal. Also, crouch at the very beginning to go much faster.
Hint: Sky Rail: Find the lost Chao:
The Mystic Melody and Light Speed Dash are required. At the second checkpoint there will be rail. Do not go on it. Instead, turn to the left and you should see the Mystic Block. Play the Mystic Melody and rings will appear. Do the Light Speed Dash and there will be a lot of bouncy things. Bounce up a few and at the top you will see the lost Chao. Go up a few more bouncy things to reach it.
Hint: Sky Rail: Ancient Light:
As Shadow, skip the rocket and use the spring. Hit the bouncy propeller object until you get to the limit. You will see an enemy robot that you need to kill. Following him is a string of robots that you attack until you get to the Ancient Light for Shadow. It does the same thing as the Ancient Light for Sonic.
Hint: White Jungle: Ancient Light:
To get the Ancient Light from the original Sonic Adventure, go to the White Jungle level as Sonic and keep playing until you reach the part where you are in a tree with many enemy robots. Jump up to the area with the box of rings. From there, walk to the edge of the platform until you see an enemy robot. Home attack it and keep going, attacking item boxes until you get to an extra life at the end of the line. There is also a 1-Up item which is the Ancient Light.
Hint: White Jungle: Fourth mission Emblem:
There are no shortcuts in this level. To get the Emblem as Shadow, keep running and do not get hurt.
Hint: White Jungle: Easy points:
When playing as Shadow there are two places where you get points for easy things. At the very start of the level, after swinging on your first vine, somersault under a fence for 500 free points. Then, when you are in a grassy area much like the area where Sonic gets his Ancient Light, instead of going the short way which leads to invincibility, somersault under a gate behind two robots. Dodge the sparking robot and when you reach two robots, one flying around one just standing, hit the flying one. Stay in the air as long as you can and bash the second one to get the usual 100 points, but you will also get 400 bonus points.
Hint: Wild Canyon: Special Dragon Animal for your Chao:
Play as Knuckles in the Wild Canyon level. Get all three Chao Boxes. The first Chao Box will be the Chao key. When you get the second Chao Box you can get 2, 3 or 4 animals. With the third Chao Box, you can get the Dragon.
For an easier way to get a Dragon, start the Wild Canyon level and go to the place where you get the power-up on the wall you came out of. Look to where it and the left wall intersects. Climb up to find a Dragon. Go over there and play the Mystic Melody. Go forward and get the extra life. Restart and do it again.
As Knuckles go to where you find the Mystic Melody. The little Dragon should be in the rear left-hand corner.
Hint: Wild Canyon: Extra dragons and lives:
Use the following trick to get a lot of dragons in about ten minutes. At the start of the Wild Canyon level, climb the tall pillar to your right. When you reach the top, get the extra life and glide to the pillar on the other side of the room. Then, glide onto the pillar closest to it and get the Chao box. Enter the "wind tunnel" and when you get to the top, go to your left. Go to one of the first cubes blocked by boxes. Punch the boxes for another extra life, then go to the end of the path. Once there, hit the Chao box, but avoid the animals. Once you get that, go to the path across from the one you that are in. Go all the way down and either kill or ignore the rhinos. Then, drop down into the statue area. Get the Chao box and the dragon, then exit and repeat this as many times as needed.
Hint: Defeating Big Foot:
In the Hero storyline, you can defeat Big Foot faster by jumping on the wooden boxes. From here, you can attack him without having to wait until he lands. After he shoots out all the boxes, defeat him the standard way.
Information in this section was contributed by MonkyFun.
As Sonic, if you have the bounce attack, just bounce around Big Foot.
Hint: Defeating Eggman:
In the Hero storyline, during both battles with Eggman forget about the lock-on missile -- it is too slow. Instead, rapidly attack him with your Vulcan cannon.
Information in this section was contributed by MonkyFun.
Hint: Defeating Egg Golem:
Beside climbing the stairs on Golem's back, you can hit him another way. You can only do this when he has two or less hits remaining. When he uses his head butt of death, stay to the side of his fists so the head misses. Then, get directly under the head. He takes a few seconds to pick it up again -- use a bounce attack to hit the "battery".
When fighting Egg Golem, fall down to the sand pit area and land on the platforms. Then, hang on to the rope that pulls you up. When you are up do not get off the rope. Remain there and shoot Egg Golem. When he does his head butt, quickly jump back down on the platform then repeat until he is defeated.
Hint: Defeating King Boom Boo:
In the Hero storyline, only run fast enough so you can see his face. When he starts breathing blue fire, you will have more than enough time to punch the ghost holding the hour glass while he is preoccupied making is wall.
Information in this section was contributed by MonkyFun.
King Boom Boo as one attack called the Chomp Attack. Be careful, because he also speeds up when he does it. If you slow down, quickly speed back up or he will speed up and attack.
Hint: Defeating Shadow:
In the Hero storyline, during both Shadow battles you can use the same strategies. Shadow cannot defend against the bounce attack.
Information in this section was contributed by MonkyFun.
Instead of trying to catch him off-guard, keep somersaulting at him. This makes the battle easy.
Hint: Defeating Sonic:
In the Dark storyline, instead of trying to catch him off-guard, keep somersaulting at him. This makes the battle easy.
Hint: Defeating Sonic or Shadow:
This trick works for either character during the final battle. When fighting, fall behind of your opponent. When you are far enough, he will do his special attack. Quickly do the homing attack to avoid it. If you are fast enough, quickly do the homing attack at your opponent and you will hurt him. You need to do the homing attack very quickly, or he will start running again and you will not hurt him.
After you complete the last level on the Hero storyline , you will have to battle Shadow. The first three hits are easy. Just to get up close to him and use your Homing Attack. The last two hits are fairly difficult. If you use the Homing Attack, he will also do it. so it wont hurt him. Press the Analog-stick slightly so you are walking, not running. You will get left behind. After about two seconds, start charging up your Spin Attack with B. When they use their attack on you, release and aim for Shadow while spinning. This trick can also be used when facing Sonic as Shadow.
Hint: Make Omochao angry:
Pick him up and throw him around. If you throw him at an enemy, he will explode. You can even shoot him with Eggman or Tails while he is flying around your head.
Hint: Big the Cat appearances:
Aquatic Mines level: You can also find Big the Cat when the water is all the way up and you look through the cage with the caution side.
Cannon's Core level (as Tails): When you take the first elevator down, you will see Big below hanging on to the wall to the right (or left)
Cannon's Core level (as Knuckles): Big can been found inside of the wall near where you find a lot of lasers close to the ending (next to the ground that is green on the right side). He is waving to you.
City Escape level: Big the Cat appears after the last corner in the G.U.N. truck vs. Sonic scene. look For him at the right of the screen, running downhill on the sidewalk away from the truck.
Colony's Core (as Sonic): Note: this is the last part. When you are going down the slides, jump on the pillar to your left (the one with the timestop switch). Look across from you on the other pillar to see Big.
Crazy Gadget level: Reach the room with all the color boxes. When you first get to the yellow one, jump down to land on another yellow piece. Big will be jumping up and down on it -- you can reach him.
Crazy Gadgets (hard difficulty): Big will be hanging on to the blue block instead of on the yellow block.
Cosmic Wall level (as Dr. Eggman): When you are on the second train-like rail car immediately after you reach the top of the first hill, spin the camera angle around to see behind Dr. Eggman. Big will be sitting on the corner of the platform behind you.
Death Chamber level (as Knuckles): Go in the middle, where the big engine is located. Climb around it in one location and you can see Big the Cat inside of it.
Dry Lagoon level (as Rouge): Go to the turtle and rescue him. Then, go to the other place with the underwater swimming turtle. Grab hold of him and on the way to the under prison, look on the bottom right of the screen to see the lower half of Big sticking out of the sand. Look carefully and make sure you are entering the tunnel, and not the exit.
Egg Quarters level: Go to the green room with the eight pillars. In the middle of the room is a Mystic Melody ruin. Stand on top of it and jump up. On the wall to the left (or right), Big is holding on under a flower.
Final Chase: At the last continue, Big will be directly in front of you, inside the green gravity cylinder.
Final Rush: Look for a line that you can grind on. It is a straight line that has a spring attached to it. Hit the spring and jump up to see Big on platform, dancing just like in Sonic Adventure when he catches the frog. You can also touch him.
Green Forest level (as Sonic): Big can be seen (barely) on a platform against a tree, immediately after the part when you home attack two enemies that are floating above platforms. Look to the left to see the large platform against a tree. Big is a little difficult to see.
Hidden Base level (as Tails): When you reach the entrance to the first pyramid, look to the right. Big will be sitting on a metal girder that is around a large statue against the wall.
Iron Gate level (as Dr. Eggman): When you reach the first elevator, jump off and hover (or fall towards the wall with the exit on it.). Keep falling to see Big hanging onto the wall.
Last episode level (as Rogue): Go to the top, and when you press the button, fly the same way that you got there. Climb up on the wood thing and you should see Big the Cat. You cannot go there -- he is just turning his back at you.
Last? story level (as Dr. Eggman): As you fall down a ravine with lasers, Big is sitting on the far left ledge near the three water enemies.
Last? story level (as Shadow): Before the biolizard fight (called the Ultimate Battle in scene select), repeatedly press A through the beginning of the sequence to see Big the Cat walk by you twice.
Lost Colony level: When you reach the part with a high platform that has a lot beetles, about three quarters of the way on the platform, Big is on the wall to the left. Try shooting a lot of beetles to get light to see him.
Mad Space level. Go to one of the very high ledges on the Ark. Jump off and glide to one of the poles that support the force field around the stage. If you glided to the correct one, you can barely see big Sitting on top of one of the poles.
Metal Harbor level (as Sonic): Big can be seen when you reach the rocket that takes you to the big rocket. Look around to see him sitting on a platform off to the side
Meteor Herd level: Big can been seen below the light screen window that is close to the lava. He is hanging on the middle of the ledge. Note: It is located close to the huge platform that has a sign that reads "0-2 0-3". He is difficult to spot.
Prison Lane level (as Tails): Go to the room with the "elevator". In one of the cells you will see something sticking out on the left side. Move the camera so its pointing to that cell to see Big the Cat.
Pumpkin Hill level (as Knuckles): Go to the one of the train gates. You can see Big the Cat hiding behind the gate, waving to you.
Pumpkin Hill/Mountain level (as Knuckles): Go to the Ghost Train Turntable and drop down to the tracks. In one of the barred tunnels, Big the Cat will be waving at you.
Pyramid Cave level (as Sonic): You can see Big the Cat on the far left side of the screen, behind the fence on the first rail you grind on.
Radical Highway level (as Shadow): Go to the rocket that takes you over the "Got Ring?" blimp. Big the Cat will be looking down. When playing under the hard difficulty setting, you will see him hanging from the blimp instead of looking down.
Sand Ocean level (as Eggman): Big can be seen immediately near the end ring. Turn the camera to see Big sleeping on a platform off to the side.
Security Hall level (as Rouge): Immediately when you start the level, go to your right or left and reach the ledge directly next to the hole with the A/C tubes in it. Move the camera so you can see under Rouge, and you should see Big hanging onto a wall. Note: You can use Drill Drive to attack him and pass through him like a ghost.
Sky Rail level (as Shadow): Immediately at the start of the level, when Shadow is grinding down a pole, look at the girder behind him. You will see Big sitting on a girder in the background. Note: You will only see his head unless you jump.
Weapons Bed level (as Eggman): Big is sitting on top of the first garage with TNT packs on it.
White Jungle level (as Shadow): You can see Big at a platform on the right of the screen when swinging on the last vine with the waterfall. After seeing him, look up to the top right-hand side to see Big sleeping on a giant heavy looking leaf on a tree just before you reach the goal ring.
White Jungle level: Big can be seen again at the end of the level. Before you hit the ring, turn the camera to the right to see Big sitting on a tree to the left.
Wild Canyon level (as Knuckles): Go forward and up the wind. Go over to the wall in between the two paths you can go, and climb up. Big the Cat will be hanging on for life.
You can also see him in the battle against Sonic while playing as Shadow.
In the Tails level where you are running from the police and you first get your hover ability, Big the Cat can be seen again. There is a part in the level where you need to knock a column over in order to use it as a step to reach a higher level, from which you hover over to a platform with a police barricade and two robots. If you miss the platform and fall in the hole, you will see Big the Cat sitting on the girders underneath the platform.
In the intermission when Sonic beats up the Egg Golem (Dark storyline) look against the wall to see Big behind one of the doors, jumping up and down,
After you complete Final Hazard, and Shadow and Sonic get ready to use the Chaos Control, Big will sometimes be seen floating around in the background.
Play as Rouge and do the battle against Knuckles. At the end when you and Knuckles are saying "Whew", Big will walk across the beam behind you.
Hint: Big the Cat appearance in intermission sequences:
Some intermission sequences also have Big the Cat appearances. To find them, rapidly press A. If done at the correct time, Big will appear. Fir example, at the beginning, Big's head peeks out from the helicopter. In the shuttle blastoff, Big will scratches his butt at the very beginning.
When playing the Hero storyline as Sonic, when he jumps out of the plane in the first intermission, repeatedly press A + B. Big will get out of the plane and look at you. For better results, keep pressing A + B at the start until Big appears.
Hint: E102 appearance:
In Rouge's Inside the Pyramid level, one of the robots you blow up is E-102.
Hint: Character comments:
While playing as any character, stand in a place for a while and your character will comment about the stage. Some examples are:
Sonic in Crazy Gadget: "This place is a real pain in the butt!"
Knuckles in Pumpkin Hill: " This place sure feels haunted."
Shadow in Radical Highway: "I sense danger all around me."
Sonic in City Escape: "This city sure has some steep hills."
Glitch: Stuck in wall:
As Sonic or Shadow, enter the regular Chao Garden. From the entrance walk right against the wall while pushing against it with your side. If done correctly you will walk into a little groove in the wall. You will do the spin attack even though B was not pressed. Note: Be careful because you may hit your Chao.
Glitch: See through walls:
Press L or R in certain places and you can see through the wall. Try this as Knuckles at Pumpkin Hill at the train area.
Glitch: Fall endlessly in Final Rush:
While as Sonic running away from the burning rocks in the last part of Final Rush, run at full speed and make sure you do not get hit by the rocks. Then, jump to your left or your right, whichever you are closer to. Hold A to make a full jump and then press the direction that you want to jump off of. You will notice that you just jumped over the barrier. You will now fall endlessly to your death. However, if you got hit by one of the rocks on the way out, there will be a strange aura attacking you as you fall. You may die before you reach the atmosphere.
Glitch: Invisible snowboard:
In the Metal Harbor hero level, press Y on controller B. Sonic will be snowboarding, yet will have no snowboard under his feet.
Glitch: Invisible ledge:
go to the default Chao garden. Next to the exit is a ledge that you can stand on, but is invisible.
Glitch: Get the Air Board at the start:
To get the board early, press Y on controller B.
Glitch: Wrong camera angle:
In the City Escape level as Sonic, find the part near the end with an under-pass that you need to somersault under. When you do that, quickly jump. If you are lucky, the camera will be in the other direction, showing you where the ramp's and speed things are located. This may require multiple tries.
Glitch: Frozen Shadow:
Shadow's Ancient Light is required for this trick. Once you have it, go to the Final Chase level. When you meet your first shielded robot outside a tunnel, stand as far from it as possible and use Light Attack. Shadow will go to the top of the roof and freeze in the Spin Dash position. Unless you press B, he will continue to be that way.
Glitch: Frozen Sonic:
Sonic's Ancient Light is required for this trick. Once you have it, go to Pyramid Cave level. Use the Light Attack on the fourth gamma robot from the Bounce Bracelet. Sonic should destroy the robot and stay in one of the corners, frozen in the Spin Dash position and flicke. Press B to revert back to normal.
When you get Sonic's Ancient Light, go to the Crazy Gadget level. Proceed until you get to the last checkpoint near the door to the boxes room. When you get in the boxes room, intentionally die. You will appear to be back at the last checkpoint. The door behind you will be shut. Stand directly next to it and use the Ancient Light. You will be frozen unless you press B.
Hint: Keep special colored Chao:
To keep the special colored Chao from Sonic Adventure, hatch it first, then take one of those and put them into Sonic Adventure 2. It will turn back to normal during re-entry to the Chao Garden. Once it breeds, the baby will be the original color of the special colored parent.
Place the game disc in a PC compatible CD-ROM drive to find artwork from the game in the "sonic shuffle" folder.
Successfully complete story mode to unlock more playable characters.
Purchase the last picture of Amy in Sonic's room to unlock E-102 Gamma in versus mode.
Purchase all pictures of Knuckles in Sonic's room to unlock Chao in versus mode.
Purchase all pictures of Sonic in Sonic's room to unlock Super Sonic in versus mode.
Purchase all pictures of Tails in Sonic's room to unlock Big in versus mode.
Set the Dreamcast system date to December 24 to replace Lumina with NiGHTS. Note: All characters may need to be unlocked first.
Successfully complete the game and enter Sonic's room to find the Notebook on the table.
Hint: Get two Force Jewels:
When you are in battle, their will be a HP card with a number over the enemy's head. If you get the same number card as the enemy, it will say "Critical". After the battle is over, it will show you two Force Jewels. Note: This does not work with Preioustones Battles.